Lexica is game on iOS and Android tablets to be distributed in schools and is intended for young teens. The overarching goal of the game is to instill a love of reading, writing, and creating stories that extends outside of the classroom.
As the UI Lead in the first phase of this project, I worked closely with the game designers to iterate on the user experience. Below is a sample of the wireframes and flowcharts, as well as early visual treatments and iconography I created for this game.
Character builder
Map and minimap design
Quest Log
Dialogue interface and visual direction exploration
Heads Up Display
Wireframes and visual exploration
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