Lexica is game on iOS and Android tablets to be distributed in schools and is intended for young teens. The overarching goal of the game is to instill a love of reading, writing, and creating stories that extends outside of the classroom.

As the UI Lead in the first phase of this project, I worked closely with the game designers to iterate on the user experience.  Below is a sample of the wireframes and flowcharts, as well as early visual treatments and iconography I created for this game.

Character builder

Spellbook - Augmentations page sketch


Map and minimap design

Minimap design Minimap design

Quest Log

Quest Log

Dialogue interface and visual direction exploration

Dialogue layouts Dialogue concept art Dialogue concept - transition Dialogue concept art

Dialogue concept art

Heads Up Display

Wireframes and visual exploration

HUD layout variationsHUD concept art