July 6, 2015Comments are off for this post.

Link Love 11: Design

An exploration in Material Design
Concept exploration for Feedly.

Unsuck the Enterprise
Helpful to know that I am not alone in my sometimes-struggle with this. I especially found the "Product Forces" diagram helpful in visualizing different people's reactions to a product, and what makes some people reluctant to change it even if the new design is clearly a giant improvement over the existing. (Read more)

June 18, 2015Comments are off for this post.

Link Love 10

HazeOver
An application for Mac that highlights the active window and fades anything inactive into the background. This is my new favorite tool.

Coming soon to Photoshop: Artboards!
I AM SO HAPPY.

Filling the Green Circle
Okay... this kind of makes me a little interested in the Apple watch. Just a little.

Google: You don’t know what you don’t know: How our unconscious minds undermine the workplace

When YouTube launched their video upload app for iOS, between 5 and 10 percent of videos uploaded by users were upside-down.

(Read more)

June 7, 2015Comments are off for this post.

Link Love 9

Links from around the web I’ve found interesting recently.

This color photograph was taken in 1913
Neat

Accessible Color Combinations
This tool will give suggestions of accessible color combinations based on your combination that did not pass a contrast check.

Fear of Failure
Milton Glaser on the fear of failure.

Resetting Agency Culture
Applicable to fostering any creative environment. (Read more)

May 23, 2015Comments are off for this post.

Link Love 8

Links from around the web that I've found interesting lately...

We Don't Sell Saddles Here
The memo below was sent to the team at Tiny Speck, the makers of Slack, on July 31st, 2013.

The reason for saying we need to do ‘an exceptional, near-perfect job of execution’ is this: When you want something really bad, you will put up with a lot of flaws.

(Read more)

May 7, 2015Comments are off for this post.

So many cooks in the kitchen

Article: Is DevOps Driving the Future of UX Design?

Which designer hasn’t thought there are too many cooks in the kitchen?

Every.

Day.

...

..

Seriously.

In the power struggle of design, struggling the hardest is not the solution. Insightfully orchestrating whom to bring into the design process, when and for how long, is the new skill for making the best design decisions at the accelerated pace of software releases.

(Read more)

November 9, 2014Comments are off for this post.

Link Love 7

Business: Living Up to Your Business Ideals

 

Art: Two Stunning Trailers for ‘Tant de Forets'
Such a distinctive style. Love it.

 

Art: Tools Tools Tools
Neat animations based off the tools designers use.

 

Humor but secretly maybe not: 10 Tricks to Appear Smart During Meetings

6. Ask “Will this scale?” no matter what it is
It’s important to find out if things will scale no matter what it is you’re discussing. (Read more)

July 28, 2014Comments are off for this post.

Link Love 6

 First Footage of the Legend of Korra Game
Soooo looking forward to this! The combat looks so exciting.

Behind the Scenes of OK GO's Writing on the Wall
I can’t believe this was done in one take. What a great, collaborative effort.

Digital Judgement
"Try not to attack. Start a conversation instead."

A Look at the Secret of Kells Art Book
Finally! (Read more)

June 18, 2014Comments are off for this post.

Link Love 5

The future. It is beginning.

AIRR Tablet (Aerial Imaging by Retro-Reflection Tablet) is a system that can display information in the air and is operable with your hands just like a usual tablet.
In the air, folks.  IN THE AIR.

OK GO - The Writing's on the Wall
These guys never fails to impress with the artistry that goes into their videos. (Read more)

April 25, 2014Comments are off for this post.

Link Love 4 – game edition

Designing the surprise mobile game hit, Monument Valley
This is an interview with the lead designer on Monument Valley.  This game still owns my heart.  It turns out that it was made by a UK-based company named Ustwo, which is primarily a user experience development company and explains why this game just feels so dang good to play. (Read more)

April 15, 2014Comments are off for this post.

Link Love 3

The Revolution in Interactive Storytelling Has Arrived, and Surprise, Google Is Behind It
“Last week, Google’s Advanced Technology and Projects group released the second animated short, Buggy Night, in its Spotlight Stories, a series of interactive mobile-specific animated films available on Moto X phones. Like the first film in the series, Windy Day, which debuted last October, the new short relies on spatial awareness and the sensory inputs of a mobile device to create a distinctive storytelling experience [...] simply imagine that you are standing in the middle of an animated scene. (Read more)

April 8, 2014Comments are off for this post.

Monument Valley

Monument Valley

"An illusory adventure of impossible architecture and forgiveness."

The game starts by integrating some fundamental principles from MC Escher's architectural work into their world. This is not a completely new idea for games to experiment with, but Monument Valley takes that initial inspiration and thoroughly expands on it as you move deeper into the game. (Read more)

March 28, 2014Comments are off for this post.

Link Love 2

The Top of America - Time's report on the new World Trade Center
Time knocked it out of the park with this one.  This page design complements the story incredibly well.  I spent about 10 minutes playing with that panorama - make sure to go full screen.

 
An Ode to Mad Men’s Peggy Olson: How She Learned to Lean In

“But her beauty lies in her refusal to fit into a box.

(Read more)

© Kim Kiser Ramirez 2020